Needlemouse Framework
A downloadable framework for Windows
I don't update this old thing anymore use at the risk of possible spaghetti!
Features:
- Sonic
- A Modified Hammerdrop (You press down and gain speed!!!)
- Genesis-accurate animation system. (for the Player only)
- Segmented speed!!!
- Green Hill Zone Act 2
- GHZ Enemies
- Tile Collision
- Collision tiles I didn't steal from Orbinaut Framework! (Listen man they're rlly good)
- A boss with the funny egg guy I didn't get to making the boss
- Dev menu
- Flickys
- Rings
- Mostly comments, I tried to put comments.
- Water
- uhh... it looks kinda cool?
Credits:
Sega (Sonic)
Sonic Team (Sonic 1)
Not Advanced, totally didn't help (@AdvancedNot, Helped with Sonic's sprites)
ImaDomey (Also helped with Sonic's Sprites)
Renegade (Helped with GHZ reshade)
Crazii (Sonic 64 Model used in the main menu)
Pixelated Pope (Palette Swap Shader)
Triangly (Orbinaut Collision Tiles)
Music:
Sonic 1
Sonic CD
Knuckles Chaotix
If there are any bugs, comment or dm me about it and I'll do my best to fix them!
Updated | 21 days ago |
Status | Prototype |
Platforms | Windows |
Author | ChrisFurry |
Genre | Platformer, Action |
Made with | GameMaker |
Tags | 16-bit, 2D, No AI, Open Source, Pixel Art, Retro, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Source code |
Download
Install instructions
Unzip and open the executable you egg.